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Re: Re: Append with naive multiplexing of FDWs
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* Re: Re: Append with naive multiplexing of FDWs
@ 2020-01-14 09:12 [email protected] <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: [email protected] @ 2020-01-14 09:12 UTC (permalink / raw)
  To: Horiguchi <[email protected]>; bruce <[email protected]>; ahsan.hadi <[email protected]>; +Cc: robertmhaas <[email protected]>; thomas.munro <[email protected]>; pgsql-hackers; sfrost <[email protected]>

Hello

I have tested the patch with a partition table with several foreign
partitions living on seperate data nodes. The initial testing was done
with a partition table having 3 foreign partitions, test was done with
variety of scale facters. The seonnd test was with fixed data per data
node but number of data nodes were increased incrementally to see
the peformance impact as more nodes are added to the cluster. The
test three is similar to the initial test but with much huge data and
4 nodes.

The results are summary is given below and test script attached:

Test ENV
Parent node:2Core 8G
Child Nodes:2Core 4G


Test one:

1.1 The partition struct as below:

 [ ptf:(a int, b int, c varchar)]
    (Parent node)
        |             |             |
    [ptf1]      [ptf2]      [ptf3]
 (Node1)   (Node2)    (Node3)

The table data is partitioned across nodes, the test is done using a
simple select query and a count aggregate as shown below. The result
is an average of executing each query multiple times to ensure reliable
and consistent results.

①select * from ptf where b = 100;
②select count(*) from ptf;

1.2. Test Results

 For ① result:
       scalepernode    master    patched     performance
           2G                    7s             2s               350%
           5G                    173s         63s             275%
           10G                  462s         156s           296%
           20G                  968s         327s           296%
           30G                  1472s       494s           297%
           
 For ② result:
       scalepernode    master    patched     performance
           2G                    1079s       291s           370%
           5G                    2688s       741s           362%
           10G                  4473s       1493s         299%

It takes too long time to test a aggregate so the test was done with a
smaller data size.


1.3. summary

With the table partitioned over 3 nodes, the average performance gain
across variety of scale factors is almost 300%


Test Two
2.1 The partition struct as below:

 [ ptf:(a int, b int, c varchar)]
    (Parent node)
        |             |             |
    [ptf1]         ...      [ptfN]
 (Node1)      (...)    (NodeN)

①select * from ptf
②select * from ptf where b = 100;

This test is done with same size of data per node but table is partitioned
across N number of nodes. Each varation (master or patches) is tested
at-least 3 times to get reliable and consistent results. The purpose of the
test is to see impact on performance as number of data nodes are increased.

2.2 The results

For ① result(scalepernode=2G):
    nodenumber  master    patched     performance
             2             432s        180s              240%
             3             636s         223s             285%
             4             830s         283s             293%
             5             1065s       361s             295%
For ② result(scalepernode=10G):
    nodenumber  master    patched     performance
             2             281s        140s             201%
             3             421s        140s             300%
             4             562s        141s             398%
             5             702s        141s             497%
             6             833s        139s             599%
             7             986s        141s             699%
             8             1125s      140s             803%


Test Three

This test is similar to the [test one] but with much huge data and 
4 nodes.

For ① result:
    scalepernode    master    patched     performance
      100G                6592s       1649s         399%
For ② result:
    scalepernode    master    patched     performance
      100G                35383      12363         286%
The result show it work well in much huge data.


Summary
The patch is pretty good, it works well when there were little data back to
the parent node. The patch doesn’t provide parallel FDW scan, it ensures
that child nodes can send data to parent in parallel but  the parent can only
sequennly process the data from data nodes.

Providing there is no performance degrdation for non FDW append queries,
I would recomend to consider this patch as an interim soluton while we are
waiting for parallel FDW scan.




Highgo Software (Canada/China/Pakistan) 
URL : www.highgo.ca 
EMAIL: mailto:movead(dot)li(at)highgo(dot)ca


Attachments:

  [application/octet-stream] script.tar (27.5K, ../../[email protected]/3-script.tar)
  download

^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38 Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread


end of thread, other threads:[~2023-01-17 04:38 UTC | newest]

Thread overview: 261+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2020-01-14 09:12 Re: Re: Append with naive multiplexing of FDWs [email protected] <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>

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